State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · April 2022

Top 5 School Games on Android in Europe Q1 2022

In the first quarter of 2022, the top 5 school games on Android in Europe showed varied trends in downloads, revenue, and active users. Data from Sensor Tower reveals notable insights into their performance.

Top 5 School Games on Android in Europe Q1 2022

In the first quarter of 2022, the top 5 school games on the Android platform in Europe demonstrated diverse performance trends in terms of downloads, revenue, and active users. This data, sourced from Sensor Tower, provides a detailed look into their metrics.

Teacher Simulator: School Days saw a significant fluctuation in weekly downloads, peaking at 377K in mid-January before declining to 19.6K in early February, and then gradually recovering to 100.9K by the end of March. The game's weekly revenue experienced a downward trend, starting at $270 in late December and dropping to around $114 by the end of the quarter. Active users also mirrored this pattern, beginning at 437K and hitting a low of 95.4K mid-February, but rebounding to 184.8K by late March.

Papers Grade Please! experienced a decrease in weekly downloads, from 364.6K in late December to around 94.4K by the end of March. Revenue showed a similar trend, starting at $795 and ending at approximately $256. The number of active users also declined, from 733.2K in late December to 297.5K by the end of March.

Queen Bee! had a relatively stable download rate early in the quarter, with weekly downloads around 108K, which then gradually declined to about 44.8K by late March. The revenue for this game remained minimal throughout the quarter, peaking at $39 in late January. Weekly active users followed a decreasing trend, from 289.5K in late December to 166.2K by the end of March.

Math Kids: Math Games For Kids demonstrated steady weekly downloads, starting at 54.2K in late December and slightly fluctuating to end at about 44.7K by late March. Active user numbers remained fairly consistent, starting at 95.8K and ending at 77.9K over the quarter.

Sunny School Stories showed an upward trend in weekly downloads, beginning at 30.7K in late December and peaking at 67.7K by early March, before slightly declining to 54.2K by the end of March. The game's revenue was relatively stable, starting at $420 and ending at around $315. Active users increased from 44.4K in late December to a peak of 87K mid-March, before slightly dropping to 78.9K by the end of the quarter.

This data, provided by Sensor Tower, offers valuable insights into the performance of these top school games on Android in Europe for Q1 2022. For more detailed analysis and further insights, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022